๐ฃ๏ธRoadmap
Phase 1: Foundation (Q3-Q4 2024)
Develop core platform infrastructure
Create initial game templates (Tap Games, Trivia)
Implement a basic token creation and management system
Introduce Bonding Curve Mechanism for game tokens
Implement a referral system for viral growth
Launch beta version with limited users
Phase 2: Launch and Growth (Q1-Q2 2025)
Official platform launch on Telegram
Launch the first wave of user-created games
Establish initial liquidity pools on TON DeDust.io (DEX)
Phase 3: Expansion (Q3-Q4 2025)
Introduce additional game templates
Implement Token and NFT staking features
Launch a comprehensive analytics dashboard for game creators
Achieve milestone of 100 active games on the platform
Begin cross-game interoperability features
Phase 4: Ecosystem Development (Q1-Q2 2026)
Launch NINJA World marketplace for in-game assets
Introduce advanced customization tools for game creators
Implement AI-driven game balancing and optimization tools
Achieve milestone of 1,000 active games
Establish partnerships with major gaming influencers and communities
Phase 5: Scaling and Optimization (Q3-Q4 2026)
Implement layer 2 scaling solutions for improved performance
Launch NINJA World DAO for community governance
Introduce advanced cross-game campaigns and events
Achieve the milestone of 10,000 active games
Begin exploration of multichain deployment (beyond TON)
Phase 6: Global Expansion (2027 and beyond)
Establish NINJA World as a leading Play-to-Earn platform globally
Explore the potential for NINJA World metaverse integration
Continuous improvement and innovation based on community feedback
Aim for 100,000+ active games and millions of daily active users
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