๐Ÿ›ฃ๏ธRoadmap

Phase 1: Foundation (Q3-Q4 2024)

  • Develop core platform infrastructure

  • Create initial game templates (Tap Games, Trivia)

  • Implement a basic token creation and management system

  • Introduce Bonding Curve Mechanism for game tokens

  • Implement a referral system for viral growth

  • Launch beta version with limited users

Phase 2: Launch and Growth (Q1-Q2 2025)

  • Official platform launch on Telegram

  • Launch the first wave of user-created games

  • Establish initial liquidity pools on TON DeDust.io (DEX)

Phase 3: Expansion (Q3-Q4 2025)

  • Introduce additional game templates

  • Implement Token and NFT staking features

  • Launch a comprehensive analytics dashboard for game creators

  • Achieve milestone of 100 active games on the platform

  • Begin cross-game interoperability features

Phase 4: Ecosystem Development (Q1-Q2 2026)

  • Launch NINJA World marketplace for in-game assets

  • Introduce advanced customization tools for game creators

  • Implement AI-driven game balancing and optimization tools

  • Achieve milestone of 1,000 active games

  • Establish partnerships with major gaming influencers and communities

Phase 5: Scaling and Optimization (Q3-Q4 2026)

  • Implement layer 2 scaling solutions for improved performance

  • Launch NINJA World DAO for community governance

  • Introduce advanced cross-game campaigns and events

  • Achieve the milestone of 10,000 active games

  • Begin exploration of multichain deployment (beyond TON)

Phase 6: Global Expansion (2027 and beyond)

  • Establish NINJA World as a leading Play-to-Earn platform globally

  • Explore the potential for NINJA World metaverse integration

  • Continuous improvement and innovation based on community feedback

  • Aim for 100,000+ active games and millions of daily active users

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