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🪙Tokens

NINJA World implements a unique and robust tokenomics system for each network on the platform. This system is designed to create a sustainable model, align the interests of users and creators, and ensure liquidity and price stability.

Token Creation and Distribution

Automatic Token Generation

  • Upon launch, each mini-world on NINJA World automatically receives its own unique token.

  • These tokens are built on the TON Blockchain, ensuring security, transparency, and seamless integration with the wider TON ecosystem.

Token Distribution

The total token supply for each mini-world is distributed as follows:

  • 60% - Airdrop: Allocated for distribution through gameplay and community interactions

  • 20% - Bonding Curve: Used in a bonding curve mechanism for price discovery and liquidity.

  • 20% - DEX Liquidity: Set aside for providing liquidity on a decentralized exchange on TON.

Airdrop Minting

  • Members earn tokens by actively participating in the mini-world.

  • This mechanism forms the core of the play-to-earn model, incentivizing engagement and community commitment.

Bonding Curve Mechanism

  • 20% of each game's tokens are allocated to a bonding curve.

  • The bonding curve creates a mathematical relationship between the token's price and its supply.

  • As tokens are purchased, the price increases; as tokens are sold, the price decreases.

  • This mechanism provides several benefits:

    1. Automatic price discovery

    2. Constant liquidity for buyers and sellers

    3. Price stability, especially in early stages of the game's lifecycle

Growth Milestones and Liquidity Provision

Target Milestones

Each network aims to achieve two key milestones:

  1. Collect 10,000 TON in liquidity

  2. Reach a market cap of $5 Million

DEX Listing

  • Upon reaching these milestones, the game token becomes eligible for listing on a DEX on TON.

  • 20% of the total token supply is used to provide initial liquidity on the DEX.

Token Trading

  • Players can buy and sell game tokens within the NINJA World ecosystem.

  • A 1% fee is applied to all token trades.

  • 40% of this trading fee is distributed to the Game Creator, incentivizing the development and maintenance of popular networks.

Token Utility

  • Tokens serve various network purposes, such as:

    1. Purchasing virtual items or digital services

    2. Accessing special features or game modes

    3. Participating in governance decisions for the network

    4. Staking for additional benefits or rewards

Value Proposition

  • Tokens may gain value as the mini-world becomes more popular and successful.

  • This creates a shared interest between players (who hold tokens) and community members (who benefit from the mini-world's success).

  • The token's value serves as a metric for the mini-world's overall health and member engagement.

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